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become our author

Contributors in .psd magazine should have a style, insight and passion for what they do and show it in their contribution. Authors, designers, creators in one word artists come from all creative industries at all levels.

.psd Magazine strives to be increasingly innovative with every issue. That's why each article,tutorial is unique and selected based on a specific set of criteria.

Look on the info below and find out how you can get involved by contributing articles, artwork designs, and more...


Can I submit an article for .psd?

Of course, you can. .psd magazine is open to all external submissions, independent on who you are. All that counts is what you know and how will you explain it to others. See below for more information.


IMPORTANT: You need to own the pictures you use in your contribution or have the copy right to it.
What kind of articles does .psd look for?

The mission of .psd is theory through practice. All our articles are prepared with that in mind, and so should be yours .


If you're wondering what theory through practice means, try to adhese to the following rules: Do not try to write a man page. Man pages are examples of... theory through theory. Have you ever tried to use a completely new application straight by looking at the man page? How long did it take you to reach information on how to use the tool in practice, going through various option descriptions etc.? Well, this is not what our readers want.

Our articles can be compared best to tutorials or howtos. These are examples of theory through practice.

What has to be done, how to do it, what are the risks associated with every step and what are your practical experiences with every step .
If you're still wondering if your approach is right, feel free to contact us. We don't bite! We're here to help you prepare the best article there can be.


Ok, I want to write.

How do I start?

  1. The first step will be for you to propose a subject you specialise in and you'd like to write about. You don't have to be the top specialist in the world in that subject (although it's nice if you are). If you are a student and you have an interesting idea, you can write about it just as well as if you were the top specialist in Photoshop Usage. What matters is the quality of the article or tutorial, its' completness, corectness, ease of reading, how interesting it is etc.
  2. When we agree on the subject matter (we have to talk first to see whether this subject has been written about in the past, whether it's interesting for our readers etc.), then comes the article outline or completed work of the tutorial. The article's outline is to show structure and the approach to the subject matter. A good detailed outline is the best way to see what the final article will look like, and a great help for you to write the article afterwards.
  3. When the outline is agreed and accepted, you can start to write the article. When it's complete, it will be read by our editorial team and you will receive comments and suggestions as to possible changes. Then it will also be sent to our betatesting team, which might give you more suggestions on how to change or expand the article. When this is complete, the article will be published and most probably translated to other languages and published in other .psd editions.
writing tips
  • Every tutorial/article must have a concrete title, for example ?Robo-mouse: of Mice and Machines,? and not simply ?Mouse? Two-part titles are the norm.
  • Each article or tutorial should announce 2-3 goals i.e (Learning the positive aspects of different modes for mixing, encouraging the use of key-board shortcuts, demonstrating how even the dullest of pictures can be used to create interesting graphics)
  • Each article/tutorial should begin with a short introduction, in which the goal of the exercise is clearly stated, and in which the reader learns what abilities he will gain, and in which projects he can eventually utilize the end results of his newly won knowledge.
    For example:
    Surely each of us has old, black and white photos in their family albums. They are usually slightly damanged, torn or bent out of shape ? following many years of use, the paper slowly degrades. Color photos are also prone to deformation; becoming pale, yellowing and even staining in some cases. In this exercise, we?ll show you how to effectively restore your old photographs ?to life? ? making them seem totally phaseout by the passage of time.
  • Every tutorial ought to be divided into specific stages/portions (each stage/portion should have a title, written with a small letter). The maximum amount of words in one stage/portion should be 550.
    For Example:
    proper restoration
    Stemplem (Clone Stamp Tool) can be used to get rid of all types of dirt, discoloration, stains, marks or wrinkles on a photograph. The principle by which this tool operates is, contrary to what you might think, very simply ? it merely duplicates a chosen segment of the picture and moves it to a new area. All you need to do is press the [alt] button, indicate a fragment of the total that you want to duplicate, and then clone it. In this, and all similar restoration cases, the distance between the test segment and the segment which will be improved ought to be minimal.
    smoothing
    The following stage is smoothing particular elements in the picture and giving them the proper texture. The biggest challenge here is hair ? it is very hard to restore hair in the face of numerous forms of damage. We are not, however, completely helpless in this respect. Using Smudge Tool we can change the direction in which the hair is composed. Using Blur Tool we can blur edges which are too sharp on account of the cloning process.
  • It is necessary to use the proper vocabulary (provided by us) when describing tools, commands, options, filters. If, in the place of tool names, filters, or other options we simply use shorthand in the form of keyboard keys, then we must present them in the following way:
    - In the aim of setting the picture, activate the following measures: [Ctrl]+[R]...
    - Next, using [Ctrl]+[T] rotate the segment with the picture...
    - Combine the correcting layer with the photo layer using [Ctrl]+[E]...
  • All texts must have their spelling checked and be stylistically and theoretically correct as well as being relatively comprehensible and direct.
  • Each step should be illustrated by screen captures demonstrating the effect of the step in consecutive order, for example screen caps of the pallet, or of the tools. There should be 2-3 screen caps for each step. The screen caps should be composed in photo-shop (english version).
    IMPORTANT: The illustrations ought to be created using for 1024x768 monitors, saved in 72dpi, using RGB coloration and in .jpg format. The illustration screen caps should be consecutively named 01.jpeg ? final effect following step x, 01a.jpeg, for example illustration of how to set filter, 01b.jpeg ? for example illustration of pallet layer. The illustration screen caps cannot take up the entire screen; they ought to be sized to fit within particular windows.
  • Each tutorial/article should consist of a short ending ? a kind of summary of the steps taken, the effect achieved, potential uses and the like.
    For Example:
    We have learned how to heal our photographs of the ailments that time brings ? thanks to this we can enjoy their magic for our entire lives. Don?t waste a moment of time; you can preserve your dreams, happiness and sadness today ? you can preserve the memories contained in these old photographs.
  • It is necessary to send the end result of the work in a photoshop file with the layers of all files which are necessary to execute a given exercise.
  • Each article must also contain a short note about the author and his picture.
  • If you end up with an odd number of steps, you must add a hint or some sort of keyboard shorthand to fill up the gap following the last step.
  • There must be sub-titles in the articles, and the general guidelines for articles are the same; commands and shorthands are written similarly.
  • File names cannot have spaces or Polish accent marks.
  • Rules for cooperation

    To get whole info about cooperation, please contact with .psd editors

    General info

    1. Date of publication: first day of the month in which the article will be published.
    2. Editorial page : 4000 symbols and iapproximately 3 pictures .
    3. Contract: contract(publisher agreement) is being send to the author with the authorial issue not longer than one week after the article is published.
    4. Personal info should be attached to the article(photo will be nice addition).
    5. In extreme situation editorial staff will allow to publish under the author's nickname.
    6. Preffered material's format: general text format- .sxw(OpenOffice). picture format- TIFF, BMP, TGA.
    7. Royalty We pay 25Euro (for one ditorial page, it means 3800-4000symbols). If the article is really good and interesting, editorial staff can decide to increase the royalty. Author gets the royalty for published number of pages not for as many as he/she will send.
    8. Deadline Article should be send 50 days before publishing date (ie.article to the may issue should be send till 10th march. Author will be informed about publishing hisher article till the end of the month preceeding publication. If there is no info,it doesn't mean that it won't be published, it may be published in one of the following issues. After the author received decision about publication, he/she should send his/her personal details which are necessary to fill the agreement form:
      • first and last name
      • father's and mothe's first name
      • date and place of birth
      • ID Number
      • TIN number
      • Adress and ZIP code
      • Bank account

      After 7 days of publication the author/publisher's agreement will be sent with the attached published issue of .psd. The contract should be signed and sent back within two weeks.

      The Software Publishing House reserves the right to refuse publishing without explanation, and the right to editing texts and making some changes. Failure to observe above mentioned conditions, especially deadlines, can influence on the royalty.

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